12/13/2023 0 Comments Games like subverse"From a purely academic perspective, will any of the mantics be egg laying hand holders?"Īpparently "hand holding" is the project's codeword for sex, and you'll see it brought up again and again in the campaign's 13,000 comments. I just wanna see tits."Īnd of course, sometimes those two passions combine: "Tbh i don't give a damn about the game play. "An idea for ending mechanism, bear with my, usually there are two flawed ways to end an game…" "Do you have characters like futa?" (If you don't know what it means, maybe don't look it up) "Divinity: Original Sin 2 used a similar system where enemies had physical and/or magical armor on top of their hit points… My question to you is: how exactly does your armor system work in order to avoid problems similar to those in D:OS 2?" The comments on Subverse are mostly unabashedly horny, but then you get the occasional question that would fit right in on any gaming Kickstarter, where fans are hopeful the game will include some particular feature. In fact, between 20 board game funding on Kickstarter has grown from $84.6 million to $165 million annually, while videogame funding has fallen off a cliff, from $41.5 million in 2015 to only $15.8 million in 2018. Board games continue to do well, and one earned more than $5 million at the end of 2018. Critical Role pulled in $11.3 million this year for an animated series. Some of the all-time biggest Kickstarters, meanwhile, have happened fairly recently. And even if the Myst anniversary collection's promised tchotchkes ended up disappointing, well, the games themselves already exist-there's only so badly that one can screw up.įor videogame crowdfunding, years of late, MIA, and disappointing games have dampened the enthusiasm that Kickstarter once ignited. Before Firmament, Cyan Kickstarted another Myst spiritual successor, Obduction, which turned out well. And compared to most crowdfunding campaigns, those projects are sure bets. Its only close contemporaries are Firmament, that new Cyan game, and another Cyan project from 2018, a Myst anniversary collection. It's wild that the internet has made porn an infinite and free commodity, and yet in 2019, more than 50,000 people have paid about $2 million to support a sci-fi sex game. Subverse has proven to be a powerful exception. By 2016, almost no videogame was pulling in $2 million+ on Kickstarter anymore. Many of the other big earners are even older: 2012 for Wasteland 2 and Elite Dangerous, 2013 for Mighty Number Nine and every game that followed that initial wave. So did runner-up Bloodstained: Ritual of the Night (both will supposedly be out this year). The thing that makes Subverse's success even more impressive, when you look at the history of gaming Kickstarters, is that most of the biggest earners date back to a time before crowdfunding fatigue had settled in.Īll-time champ Shenmue 3, with $6.6 million, started in 2015. Maybe the combat will actually be fun? Click to animate (opens in new tab) The Kickstarter page describes Subverse as "a tactical RPG/SHMUP hybrid that takes place in a fully explorable galaxy where you get to be the Captain of your very own ship.which is crewed by the sexiest and deadliest waifus you can recruit." It promises a story, grid-based combat reminiscent of a simplified Shadowrun, and women designed by "world-renowned art director and squidgirl-titty enthusiast Dzung Phung Dinh." Out of the 12,868 videogame Kickstarters since 2012's Double Fine Adventure, only 18 have pulled in more money than Subverse. But compare Subverse's haul to the $1.43 million that veteran Myst creators Cyan Worlds were just able to raise for their new game, and it's clear there's a very real, very hungry audience for Mass Effect meets Mass Erect. Unlike the names behind some of Kickstarter's biggest gaming successes-Double Fine, Obsidian, Yu Suzuki-Subverse creator FOW Interactive is only famous in the circle of people who watch CG porn of game characters on Newgrounds. Subverse (opens in new tab), a videogame created by a developer you've probably never heard of, passed $1,900,000 raised on Kickstarter on Tuesday, with 24 hours left to go.
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